Publications [J] Journal Publications; [C] Conference Publications; [E] Extended Abstracts of Demos and Posters

[C9] Gaze-Supported 3D Object Manipulation in Virtual Reality
D. Yu, X. Lu, R. Shi, H. N. Liang, T. Dingler, E. Velloso, J. Goncalves
CHI Conference on Human Factors in Computing Systems (CHI '21), 2021
[C8] User Trust in Assisted Decision-Making Using Miniaturized Near-Infrared Spectroscopy
W. Jiang, Z. Sarsenbayeva, N. van Berkel, C. Wang, D. Yu, J. Wei, J. Goncalves, V. Kostakos
CHI Conference on Human Factors in Computing Systems (CHI '21), 2021
[C7] Virtual Reality Sickness Mitigation Methods: A Comparative Study in a Racing Game
R. Shi, H. N. Liang, Y. Wu, D. Yu, W. Xu
ACM Computer Graphics and Interactive Techniques, 2021
[E5] ShadowDancXR: Body Gesture Digitization for Low-cost Extended Reality (XR) Headsets
D. Yu, W. Jiang, C. Wang, T. Dingler, E. Velloso, J. Goncalves
2020 ACM Interactive Surfaces and Spaces (ACM ISS '20), 2020
[J8] Fully-Occluded Target Selection in Virtual Reality
D. Yu, Q. Zhou, J. Newn, T. Dingler, E. Velloso, J. Goncalves
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '20 Special Issue), 2020
🏅 Best Paper Nominee at ISMAR 2020
🌺 My Favorite Picks
[J7] Eyes-free Target Acquisition During Walking in Immersive Mixed Reality
Q. Zhou, D. Yu, M. N. Reinoso, J. Newn, J. Goncalves, E. Velloso
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '20 Special Issue), 2020
[C6] Exploration of Hands-free Text Entry Techniques For Virtual Reality
X. Lu, D. Yu, H. N. Liang, W. Xu, Y. Chen, X. Li, K. Hasan
2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '20), 2020
[C5] Engaging Participants during Selection Studies in Virtual Reality
D. Yu, Q. Zhou, B. Tag, T. Dingler, E. Velloso, J. Goncalves
The 27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '20), 2020
[C4] Reading on 3D Surfaces in Virtual Environments
C. Wei, D. Yu, T. Dingler
The 27th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '20), 2020
[J6] Modeling Endpoint Distribution of Pointing Selection Tasks in Virtual Reality Environments
D. Yu, H. N. Liang, X. Lu, K. Fan, B. Ens
ACM Transactions on Graphics (SIGGRAPH Asia '19), 2019
🌺 My Favorite Picks
[C3] DepthMove: Leveraging Head Motions in the Depth Dimension to Interact with Virtual Reality Head-Worn Displays
D. Yu, H. N. Liang, X. Lu, T. Zhang, W. Xu
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '19), 2019
[J5] Designing Predictive Tools for Personalized Functionalities in Knitted Performance Wear
M. ten Bhömer, H. N. Liang, D. Yu, Y. Liu, Y. Zhang, E. de Laat, C. Leegwater
Temes de Disseny #35, 2019
[E4] Machine Learning Enhanced User Interfaces for Designing Advanced Knitwear
M. ten Bhömer, H. N. Liang, D. Yu
21st Interational Conference on Human-Computer Interaction (HCI International 2019), 2019
[J4] Design and Evaluation of Visualization Techniques of Off-Screen and Occluded Targets in Virtual Reality Environments
D. Yu, H. N. Liang, K. Fan, H. Zhang, C. Fleming, K. Papangelis
IEEE Transactions on Visualization and Computer Graphics, 2019
🍭 My First Research Project
[E3] DepthText: Leveraging Head Movements towards the Depth Dimension for Hands-free Text Entry in Mobile Virtual Reality Systems
X. Lu, D. Yu, H. N. Liang, X. Feng, and W. Xu
The 26th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '19), 2019
[E2] DepthMove: Hands-free Interaction in Virtual Reality Using Head Motions in the Depth Dimension
D. Yu, H. N. Liang, T. Zhang, and W. Xu
The 26th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR '19), 2019
[C2] DMove: Directional Motion-based Interaction for Augmented Reality Head-Mounted Displays
W. Xu, H. N. Liang, Y. Zhao, D. Yu, and D. V. Monteiro
2019 ACM CHI Conference on Human Factors in Computing Systems (CHI '19), 2019
[J3] RingText: Dwell-free and Hands-free Text Entry for Mobile Head-Mounted Displays using Head Motions
W. Xu, H. N. Liang, Y. Zhao, T. Zhang, D. Yu, D. V. Monteiro, and Y. Yue
IEEE Transactions on Visualization and Computer Graphics (IEEE VR '19 Special Issue), 2019
[E1] An Investigation of Micro- and Macro-Interaction for 3D Manipulation using Dual-Hand Controller in Virtual Reality Environments
D. Yu, J. Zhu, W. Xu, H. N. Liang, C. Fleming, Y. Yue
International Journal of Design, Analysis & Tools for Integrated Circuits & Systems, 2018
*This paper is a summarization of Juntao Zhu's bachelor thesis
[C1] Evaluating Engagement Level and Analytical Support of Interactive Visualizations in Virtual Reality Environments
F. Lu, D. Yu, H. N. Liang, W. Chen, K. Papangelis, and N. M. Ali
2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR '18), 2018
[J2] PizzaText: Text Entry for Virtual Reality Systems Using Dual Thumbsticks
D. Yu, K. Fan, H. Zhang, D. V. Monteiro, W. Xu, and H. N. Liang
IEEE Transactions on Visualization and Computer Graphics (IEEE ISMAR '18 Special Issue), 2018
🍕 Yummy Yummy!
[J1] Target Selection in Head-Mounted Display Virtual Reality Environments
D. Yu, H. N. Liang, F. Lu, V. Nanjappan, K. Papangelis, and W. Wang
Journal of Universal Computer Science, 2018
*This paper summarizes and extends the master thesis of Tommy Xi (who graduated from XJTLU)